Eliminate manual editing. Stream gaming footage straight to clips.
Stop wasting hours manually feeding your gaming recordings into OpusClip. The Workflow Layer bridges your Windows recording software directly to AI clipping, turning hours of gameplay into a library of shippable clips while you play.
Get Early Access See How It WorksYou record for 3 hours. Then spend another hour batch-uploading clips to OpusClip, one by one, watching them process.
By the time your clips are ready, the moment is cold. Trending reactions and highlights miss their peak engagement window.
You never know which clips OpusClip will flag as low-quality until after processing. No preview, no control.
Manual uploading means you have to remember which timestamp had the best moment. By then, you've forgotten the exact timecode.
Connect your OBS, Streamlabs, or native Windows recorder to Workflow Layer. No configuration. No API keys. One click and you're live.
Watch the system tag moments in real-time as you play. See exactly what OpusClip flagged as clip-worthy before processing even begins.
When you finish your session, all recorded footage auto-queues to OpusClip. No manual intervention. No waiting. Clips start processing immediately.
Skip low-signal clips before they waste OpusClip credits. Workflow Layer learns your style and only sends moments worth editing.
Export ready for TikTok, YouTube Shorts, Instagram Reels, or Discord. One recording. Four platforms. One workflow.
Every clip auto-tagged with exact timestamp and source file. Jump back to the moment in your vod to verify context in seconds.
Record
Play games. Don't think about clips.
Auto-Tag
Workflow Layer marks moments live.
Queue
Review and send to OpusClip with one button.
Download
Clips land in your folder, ready to ship.
Auto-clip your best moments and repurpose them as YouTube Shorts without touching a timeline. Turn 200 hours of broadcast into 500 clips.
Record long-form gameplay once. Workflow Layer automatically identifies highlight moments and pipes them straight to YouTube Shorts, TikTok, and Instagram.
High-stakes moments demand instant clipping. Workflow Layer catches world-record attempts and personal bests in real-time, eliminating the chance you miss the edit window.
Your reaction video is hours long. Workflow Layer auto-segments the best reactions and feeds them to OpusClip for instant multi-platform distribution.
Free
During beta
$29/mo
Launching June 2026
Workflow Layer is free during public beta. Pro plan ($29/mo) launches in June 2026. No OpusClip subscription required - works with any plan.
OBS, Streamlabs, XSplit, Windows Game Bar, and any software that saves MP4/MKV files to a monitored folder. More coming.
No. Workflow Layer works with any video clipping service. OpusClip integration is first, but we're adding Descript, Runway, and more.
Yes. Workflow Layer runs locally on your Windows machine. Footage only leaves your computer when you explicitly queue it to OpusClip.
Yes. Drag a folder of existing VODs into Workflow Layer and it will process your entire backlog overnight.
Workflow Layer exports all clips and timecodes. Open the XML in your editor of choice. Or use OpusClip's automated editor.
Join 500+ gaming creators who are already reclaiming their editing time. Beta access is free.
No spam. Unsubscribe anytime. We'll email you when beta access opens.
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